After destroying it, Ecco obtains the globes and is warped back to his era. Ecco locates the Asterite's last two globes in a chamber, where a bubble-chained holding device called the Globe Holder resides. Unlike the future of before, the Vortex Future is a lifeless planet-spanning machine consisting of water tubes, artificial gravity, and dangerous Vortex creatures. As he explores, Ecco is ambushed by Vortex drones and taken to the dark future. As the Atlantean Time Machine can only go into the past, Ecco must find another way to reach the dark future.Įcco makes his way to the Lunar Bay, which the Vortex have stripped of all ocean life as they continue to grow and multiply. However, it cannot help Ecco, as the Vortex of the dark future took its last pair of globes back to their own time. Slowly, the Asterite begins to recover, and eventually is able to hold a full conversation with Ecco. He then journeys to revive the Asterite by finding its many globes that have been scattered across the ocean. Once back in his own time, Ecco travels to the Moray Abyss, where he finds the first two globes of the Asterite after clearing out the giant moray eels. As a result, Ecco is referred to as "the stone that split the stream of time in two". One possible future for Earth is a bright, happy world of flying dolphins, while the other is a dead, mechanical world sucked dry by the Vortex. The Asterite then tells Ecco that when he used the Atlantean Time Machine to save his pod, he split the stream of time in two. Though Ecco had defeated the Vortex, the Vortex Queen survived and followed him back to Earth, where she killed the Asterite of Ecco's time and now nests and feeds to restore her brood. The dolphins of the future have also evolved, as they are now able to fly through a combination of internal helium sacs and telekinetic powers.Īfter exploring the future, Ecco finds his old friend the Asterite, who explains the events that had transpired in Ecco's time. In the future, the ocean has developed its own mind and is connected across the planet by waterways traveling through the sky. She is his descendant, Trellia, who takes him to the distant future to speak with "an old friend". Soon after, Ecco meets a dolphin with unusually long fins. His fellow dolphins explain that something has killed the Asterite and is now spreading fear among the ocean life. As Ecco recovers, he discovers that the Asterite's powers have left him (indicated by the return of his need to surface for air). One day, while Ecco is out exploring an underwater cave, a powerful earthquake goes off and causes an avalanche. Still wielding the powers granted to him by the ancient life-form known as the Asterite, Ecco has since returned to his peaceful life in Earth's waters. The Tides of Time continues from the ending of the original game, in which Ecco had saved his dolphin pod and the Earth from the Vortex aliens. The player is forced to restart if Ecco misses too many rings or takes too much damage. In these stages, Ecco must swim through moving rings while avoiding or attacking enemies. The transformations are level-specific and include a seagull, a jellyfish, a shark, a school of fish, and a Vortex drone. The second is the "Metasphere", which transforms Ecco into different animals. The first is the "Pulsar", which grants Ecco the ability to fire a multi-directional sonar attack at enemies for the duration of the stage. New puzzles include following other dolphins through an underwater maze and a "scavenger hunt" in which Ecco must collect the Asterite's missing globes. As a mammal, Ecco is also required to surface for air at regular intervals. By combining his charge and sonar, Ecco can attack enemies from a distance. Ecco's main attack is to ram into enemies at high speeds, while his sonar is used to communicate with other cetaceans and interact with certain objects such as crystal Glyphs, as well as bring up a map of the area through echolocation. The Tides of Time maintains the same gameplay as its predecessor.
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